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ETEA Engineering Test Physics Flashcards

51 question-and-answer cards covering Physics as it is examined in ETEA Engineering Test. 24 of them are printed below, taken from across the deck — no signup, no paywall on the preview.

51Cards in deck
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42Syllabus topics
~165Chars per answer
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24 sample cards from the Physics deck

Sampled from the end of the deck, so these are different cards from the ones shown on the syllabus page.

  1. For two vectors of magnitudes $A$ and $B$ with angle $\theta$ between them, give the magnitude and direction of the resultant.

    Magnitude: $R = \sqrt{A^{2} + B^{2} + 2AB\cos\theta}$. Direction relative to $A$: $\tan\alpha = \dfrac{B\sin\theta}{A + B\cos\theta}$.

  2. What are the rectangular components of a vector $\vec{A}$ making angle $\theta$ with the x-axis?

    $A_{x} = A\cos\theta$ and $A_{y} = A\sin\theta$, where $A$ is the magnitude of $\vec{A}$.

  3. Given the rectangular components $A_{x}$ and $A_{y}$, how do you find the magnitude and direction of the vector?

    Magnitude: $A = \sqrt{A_{x}^{2} + A_{y}^{2}}$. Direction: $\theta = \tan^{-1}\!\left(\dfrac{A_{y}}{A_{x}}\right)$ measured from the x-axis.

  4. What is a unit vector, and how is it obtained from a vector $\vec{A}$?

    A unit vector has magnitude $1$ and specifies direction only. It is obtained by dividing a vector by its magnitude: $\hat{A} = \dfrac{\vec{A}}{|\vec{A}|}$.

  5. What do the unit vectors $\hat{i}$, $\hat{j}$ and $\hat{k}$ represent?

    They are mutually perpendicular unit vectors of magnitude $1$ directed along the positive $x$-, $y$- and $z$-axes respectively in a right-handed Cartesian coordinate system.

  6. Write a vector $\vec{A}$ in terms of its rectangular components and unit vectors, and give its magnitude in 3D.

    $\vec{A} = A_{x}\hat{i} + A_{y}\hat{j} + A_{z}\hat{k}$, with magnitude $|\vec{A}| = \sqrt{A_{x}^{2} + A_{y}^{2} + A_{z}^{2}}$.

  7. Define the scalar (dot) product of two vectors and state whether the result is scalar or vector.

    $\vec{A}\cdot\vec{B} = AB\cos\theta$, where $\theta$ is the angle between them. The result is a scalar quantity.

  8. Write the scalar product of $\vec{A}$ and $\vec{B}$ in terms of their components.

    $\vec{A}\cdot\vec{B} = A_{x}B_{x} + A_{y}B_{y} + A_{z}B_{z}$.

  9. Evaluate the dot products $\hat{i}\cdot\hat{i}$, $\hat{j}\cdot\hat{j}$, $\hat{k}\cdot\hat{k}$ and $\hat{i}\cdot\hat{j}$.

    $\hat{i}\cdot\hat{i} = \hat{j}\cdot\hat{j} = \hat{k}\cdot\hat{k} = 1$ and $\hat{i}\cdot\hat{j} = \hat{j}\cdot\hat{k} = \hat{k}\cdot\hat{i} = 0$.

  10. State two key properties of the scalar product and give one physical example.

    It is commutative: $\vec{A}\cdot\vec{B} = \vec{B}\cdot\vec{A}$; it is zero for perpendicular vectors ($\theta = 90^{\circ}$). Physical example: work done $W = \vec{F}\cdot\vec{d}$.

  11. Define the vector (cross) product of two vectors, including its magnitude and direction.

    $\vec{A}\times\vec{B} = AB\sin\theta\,\hat{n}$, where $\hat{n}$ is the unit vector perpendicular to the plane of $\vec{A}$ and $\vec{B}$ given by the right-hand rule. The result is a vector.

  12. Write the vector product $\vec{A}\times\vec{B}$ as a determinant of components.

    $\vec{A}\times\vec{B} = \begin{vmatrix} \hat{i} & \hat{j} & \hat{k} \\ A_{x} & A_{y} & A_{z} \\ B_{x} & B_{y} & B_{z} \end{vmatrix}$.

  13. Evaluate $\hat{i}\times\hat{j}$, $\hat{j}\times\hat{k}$, $\hat{k}\times\hat{i}$ and $\hat{i}\times\hat{i}$.

    $\hat{i}\times\hat{j} = \hat{k}$, $\hat{j}\times\hat{k} = \hat{i}$, $\hat{k}\times\hat{i} = \hat{j}$, and $\hat{i}\times\hat{i} = \vec{0}$.

  14. Compare the scalar product and the vector product (result type, maximum value condition, commutativity).

    Dot product gives a scalar, is maximum when vectors are parallel ($\theta=0^{\circ}$), and is commutative. Cross product gives a vector, is maximum when vectors are perpendicular ($\theta=90^{\circ}$), and is anti-commutative: $\vec{A}\times\vec{B} = -\,\vec{B}\times\vec{A}$.

  15. Define torque (moment of a force) and give its formula and SI unit.

    Torque is the turning effect of a force about a pivot: $\vec{\tau} = \vec{r}\times\vec{F}$, with magnitude $\tau = rF\sin\theta$. Its SI unit is the newton metre ($\text{N}\,\text{m}$).

  16. What is the moment arm of a force, and how does it affect torque?

    The moment arm is the perpendicular distance from the axis of rotation to the line of action of the force. Torque equals force times moment arm; a larger moment arm produces a larger turning effect.

  17. State the first condition of equilibrium.

    The vector sum of all external forces acting on a body must be zero: $\sum \vec{F} = 0$, i.e. $\sum F_{x} = 0$ and $\sum F_{y} = 0$. This ensures no linear (translational) acceleration.

  18. State the second condition of equilibrium.

    The sum of all torques about any point must be zero: $\sum \vec{\tau} = 0$. This ensures no angular (rotational) acceleration.

  19. What are the requirements for a body to be in complete (static) equilibrium?

    Both conditions must hold simultaneously: $\sum \vec{F} = 0$ (no translational acceleration) and $\sum \vec{\tau} = 0$ (no rotational acceleration). The body is then in translational and rotational equilibrium.

  20. Distinguish between distance and displacement.

    Distance is the total path length travelled; it is a scalar and is always positive. Displacement is the straight-line change in position from start to end with direction; it is a vector and can be zero or negative.

  21. Define average velocity and instantaneous velocity.

    Average velocity is total displacement over total time, $\vec{v}_{avg} = \dfrac{\Delta \vec{x}}{\Delta t}$. Instantaneous velocity is the velocity at a single instant, $\vec{v} = \dfrac{d\vec{x}}{dt}$, the limit as $\Delta t \to 0$.

  22. Define acceleration and write it in terms of velocity.

    Acceleration is the rate of change of velocity with time, a vector: $\vec{a} = \dfrac{\Delta \vec{v}}{\Delta t}$, or instantaneously $\vec{a} = \dfrac{d\vec{v}}{dt}$. Its SI unit is $\text{m}\,\text{s}^{-2}$.

  23. State the three equations of motion for uniform acceleration.

    $v = u + at$, $\;\; s = ut + \tfrac{1}{2}at^{2}$, $\;\; v^{2} = u^{2} + 2as$, where $u$ is initial velocity, $v$ final velocity, $a$ acceleration, $s$ displacement and $t$ time.

  24. How are velocity and acceleration obtained from a displacement-time graph and a velocity-time graph respectively?

    On a displacement-time graph, velocity is the slope (gradient). On a velocity-time graph, acceleration is the slope and the displacement equals the area under the graph.

What this deck covers

The Physics deck follows the ETEA Engineering Test Physics syllabus — 12 chapters and 42 topics — so questions land on material that is genuinely examinable rather than trivia around it. That works out to roughly 4.3 cards per chapter.

Answers are written to be recallable, not just readable — averaging about 165 characters, which is long enough to carry the reasoning and short enough to say out loud.

A deck like this earns its keep on the second and third pass. Read the syllabus first so you know the shape of the subject, then use the cards to find the specific facts that have not stuck.

Physics flashcards FAQ

How many Physics flashcards are in this ETEA Engineering Test deck?

51 cards. This page previews 24 of them, sampled evenly across the deck so you can judge the difficulty before installing anything.

Are these ETEA Engineering Test flashcards free?

Yes. The preview here is free to read with no signup, and the full 51-card deck is free inside the Examius app.

What do the Physics cards cover?

They follow the ETEA Engineering Test Physics syllabus — 12 chapters and 42 topics — so the questions track what is actually examinable.

How should I use these flashcards?

Read the syllabus first so you know the shape of the subject, then drill the deck. Examius schedules each card with spaced repetition, so cards you keep missing come back sooner and ones you know drift further apart.